🧩Event Module (System)

The Event Module is for emitting and listening to events, supporting both global and local event systems.

✅ Example commands:

  • EventEmit

  • EventOn

  • EventClear

  • EventExist

  • Trigger (C# event)

✅ Use Cases:

  • Listening for player actions

  • Modular quest systems

  • Triggering in-game events

Complete parameter details are in the Command Encyclopedia.

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